The online racing simulator
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Bogey Jammer
S2 licensed
The rear one has bad camber. Are you sure that the bumper will not too much prevent the air flow to enter into the bumper?
Bogey Jammer
S2 licensed
Quote from JJ72 :argh.

thickness often create weird effects in Yafray, like the transparency drops a lot, weird refraction within the material etc, i haven't figured out a clean way to do it so i usually doesn't add thickness.

I use the "solidify selection" script to create thickness from a surface; 5mm thick for the windshield, 4mm for other windows and glass of light parts, 3mm for polycarbonate. Then I set an IOR of 1.5 for glass, 1.4 for polycarbonate. The last settings I touch are translucency and color.

Quote from JJ72 :
and this is a rather simple outdoor scene, there's nothing to reflect in the sky, maybe it will be better after I learn to add some HDRI maps. (haven't gotten that far)

I see specular white shades on the body and seat because of the lamp(s), the windshield should have some.

Quote from JJ72 :
btw I wanna ask you about Indigo as well, I've read it render scenes "physically", taking no short cuts.....so is it a lot slower?

err... it is slower but it depends on your computer and I've never tested one scene rendered with both renderers. I can only say that the results usually worth the rendering time.
Bogey Jammer
S2 licensed
Quote from JJ72 :oh thanks.

for the glass I think you mean the front light, it's down to lack of details behind the glass at this stage. I plan to make a true 3D lamp assembly instead of using textures, right now there's only a mirror like cone behind it, hence it's a bit strange.

a lot to do still.

Sorry "reflexion" is not the correct word I have to use; I wanted to mean the windshield material's mirror setting which is quite low. I also just noticed that the windshield hasn't thickness, so no refraction rendering (a good feature for more realism)
Btw If you have automotive standard bulb models or an effective technique to make accurate-realistic-working-like-real-life parabolic light reflectors, I would be please if you share
Bogey Jammer
S2 licensed
Quote from itsphilthy :btw...what are burned reflections ?

I meant this example for a nice but too dark render, not enough light and contrast, and this example for a nice but burned (like a LDR digital camera does when there's too much light) reflexions, too much contrast.

Such results are probably caused by the artist's high contrast LCD display on which these renders have a balanced contrast displaying.

Quote from mogster :This should fit Fazer like a glove.

I agree
Bogey Jammer
S2 licensed
It's probably the environment which makes the shadows weird, like a picture taken in low light conditions.. I can't help more, I don't use 3dsmax.
Bogey Jammer
S2 licensed
The HDR in the garage is very good but does it cast shadows? It seems that it actuates on diffusion and reflexion only..
Bogey Jammer
S2 licensed
Quote from r4ptor :Some BF1 and FZR renders I did for the new xFusion team.

Very nice lightning distribution. At least someone made a studio render not too dark or with burned reflexions
Quote from JJ72 :about 50% wip. still need to do 3d grill mesh, new steering wheel, new rear light design, new 3d dashboard etc etc etc....

Wow mate you master the lighning very well, I remember that I've got difficulties with Yafray. But the glass material stills weird and probably needs more reflexion.
You say wip 50% but we can already consider it is 90%, the final result will be amazing :yummy:
Bogey Jammer
S2 licensed
Yeah it looks very good, like an Indigo render.
The headlight's chrome and polycarbonate materials, and antialiasing need minor tweaks then it will be perfect.
Bogey Jammer
S2 licensed
Yes it looks good enough for me. The simpler the starting design, easier would be the programmation.
Bogey Jammer
S2 licensed
These cars are very well rendered but the crazy shapes behind the rear wheels make me :ices_rofl
Bogey Jammer
S2 licensed
thatgamesrenders.com or .net would be more friendly.
MAAjor MO-TION
Bogey Jammer
S2 licensed
There's a new one:


Inspired by this
I made this quickly but the render was long and there still are some "fireflies" on dark areas.
This kind of scene is fun but quite boring now. I'll try outdoor scenes
Bogey Jammer
S2 licensed
I love Thatgamesrenders
Bogey Jammer
S2 licensed
A name like "SlaveToTheGame" would have the same effect than "Gamershell", so nothing, until the site will get its reputation which is hard. You should try something else more suggestive, but not too much like "lfsrender" especially if you want to put other games content.
However my brain is too lazy this evening to make a list of names for the site. Maybe I'll try later..
Bogey Jammer
S2 licensed
Click on them to see them at full size.
Bogey Jammer
S2 licensed
Categorized render galleries, a categorized mods download area (with compulsory multi-format files for user compatibilities). Mod creation challenges (like masterskinnerz). A modelling tutorial section. Faq section, forum, etc...

PS: I also suggest an Art tutorial section, to learn how to make something beautiful (a beautiful fashion skin, a beautiful rim, an aerodynamic bodykit, art tendencies and philosophies, 3d scene lightning, etc...)
Last edited by Bogey Jammer, .
Bogey Jammer
S2 licensed
Quote from JJ72 :fun for today, material test.

Gold indice of reflexion is not linear. Reflexion color should be yellow (not white) and diffuse color a little bit orange.
An example made with the Indigo's gold nk data:

Bogey Jammer
S2 licensed
:dunce: sorry for my mistake, my brain's dictionary have just earned a new word :dopey:
Bogey Jammer
S2 licensed
Crack LFS? that's a sensitive topic...
Other people managed to crack it to include their custom car but for some reasons they ended up quickly.
Rfactor is better for modding.
Bogey Jammer
S2 licensed
LFS (hopefully) doesn't support 3rd party mods.
But a website dedicated to 3D LFS renders, why not
Bogey Jammer
S2 licensed
Wow nice body paint! add a gloss coat on it to make it more realistic.
About Yafray, I'm afraid that you might be the most experienced user here... Maybe it is not as flexible as Blender, and doesn't behavior in the same way to solve this problem.
Bogey Jammer
S2 licensed
I just want .blend files in this topic dedicated to Blender. Your unusable .max files with non-LFS content have nothing to do here.
Bogey Jammer
S2 licensed
I think you posted this in the wrong topic (or forum?)
Bogey Jammer
S2 licensed
Quote from Gustix :Made new rims by request

PIAA Super Rozza

Done in Blender




How did you make the holes for screws and tire tread?
Bogey Jammer
S2 licensed
Are the skybox textures HDR? If not I suggest you to use it, the lightning intensity seems too uniform.
Otherwise it's nice
FGED GREDG RDFGDR GSFDG